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#mechanics

7 articles

bonds

Star Wars Zero Company Bond System Guide

Understand the Star Wars Zero Company Bond System, including relationships, Dilemmas, Cross Training, talents, and unconfirmed combat bonuses.

Published: 8/23/2026

mechanics

Star Wars Zero Company Combat System Guide

The Star Wars Zero Company combat system uses action points, cover, sightlines, flanking, Advantage, and squad abilities; final numbers remain pending.

Published: 8/23/2026

mechanics

Star Wars Zero Company Cycles Guide and Strategy

Learn how Star Wars Zero Company Cycles connect Operations, tactical missions, time pressure, enemy growth, and the galaxy map during campaigns.

Published: 8/23/2026

mechanics

Star Wars Zero Company Dilemmas Guide and Choices

Track Star Wars Zero Company Dilemmas as source-tagged choices with possible resource, faction, story, and Bond consequences still marked pending.

Published: 8/23/2026

mechanics

Star Wars Zero Company Focus Tree Guide and Builds

Plan a Star Wars Zero Company Focus Tree by tracking nodes, prerequisites, Focus Points, respec rules, and links to Talents and Bonds safely.

Published: 8/23/2026

mechanics

Star Wars Zero Company Permadeath Guide and Risk

Star Wars Zero Company permadeath makes roster protection, cover, Bonds, and mission risk important; exact exceptions and save rules await confirmation.

Published: 8/23/2026

mechanics

Star Wars Zero Company Squad Customization Guide

Customize a Star Wars Zero Company squad through Operator appearance, class, weapons, Specializations, and role synergies while respecting source limits.

Published: 8/23/2026